In this assignment, I was tasked to create both a 2D and 3D Sprite in Unreal Engine 5.
2D
For my 2D sprite, I decided to make a character from a relatively obscure NES game called "Astyanax." Even though it's not as satisfying to play as other games at the time, it holds a place in my heart due to its unique gameplay and simple yet enjoyable story. I originally thought of using the small player sprite of the main character as my base, but, in order to challenge myself, I decided to use a much bigger cutscene sprite of a supporting fairy character in the game called Cutie (yes, that's her literal name).
In the end, the sprite I wound up using was roughly 124 by 124 pixels. As you can imagine, this took quite a while to create, but I like how it turned out in the end:
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