This is my submission for the simple crate and barrel assignment, where I will take one of three options (crate, barrel, or chest), and create a model that can be imported as an asset in unreal over the course of a few weeks. I went with the crate with metal surrounding the corners. This week consists of mainly blocking and creating a high res mesh of the crate I chose.
High Res Mesh
High Res Mesh (Opened)
Block Out

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