Here is my submission for the second "Simple Crate and Barrel" assignment. This time around, I created a High Res version of the crate using ZBrush, then baked it onto a lower Game Res version of the crate using Substance Painter. Here are some renders of both the baked Game Res model and the original High Res model for comparison:
Baked Game Res:
High Res:
Baked Game Res in UE5 (next to ones from last week for comparison):
Baked Game Res in Substance Painter (Thought this looked better here than in Arnold):
Topology:
Here's My Reference Image:
Progress Shots:
Finished in ZBrush
Color ID Set Up:
Looking at the Unwrapped UV's ZBrush tried to spit out. Looked pretty funny
That's it for this week! Peace and take care! ✌
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